One Cannon, One Army Devlog 4/23/2017

WHAT I’VE DONE

Hello everyone! Happy Sunday!
Again, I’ve been unable to post on Saturday. In fact, I’m changing the regular posting day from Saturday to Sunday, since I always end up posting on Sunday anyways.

Alright, now for the feature. I’ve added lives to the game. You get one life every 30 minutes (with a maximum of 3 lives), and you lose a life by:

  1. Losing all health on a level, or
  2. Quitting a level (such as exiting the game or going to the main menu)

So here’s a few screenshots of the new feature:


WHAT’S NEXT

I’ve now realized that I’m getting close to finishing the game. I mean, I know I had a lot of features listed last week, but I’m checking the to-do list and finding that a lot of the major things I have listed aren’t that hard. The remaining features (as of right now) are:

  • Cannon Purchasing (The ability to buy different cannons that have higher base stats)
  • Subtitles
  • Multilingual Support
  • Configurable Controls
  • Selling Items
  • Tutorial
  • Sound
  • Additional, more detailed stats (and a more organized menu)

One feature that I’m on the fence about is the ability to launch alien minions. I’m not sure if it will fit into the rest of the game, and I’m leaning towards not implementing it.

Finally, I’m not sure about next week. I have a basketball tournament on both Saturday and Sunday, and I might not be able to find time to post. Hopefully I’ll be able to do it at some point, though.

Thank you for reading, sorry about the short post, and happy gaming (and check out my website at http://purasu.itch.io)!

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s